About me
I'm Harry O'Neill. I am a Sound designer and Audio Engineer based in Guildford. I specialize in game to sound and sound design for video games.
I have experience working within Wwise and I have created and implemented sound design in their sample game Cube, I worked with the composer Nat Shapir who composed the music and performed a majority of the voice acting.
Before being a Sound Designer/Audio Engineer, I primarily worked as a Lofi musician and general producer working with other artists by recording, mixing and mastering their tracks.
Sound dESIGN portfolio
Wwise Cube Project
Palworld Capture Re-Design
Screw Head Robot Redesign
Audio IMplimentation portfolio
Mix And Jam (Wwise Unity Integration)
Unity Boss Room Implementation
mUSIC portfolio
LOFI (Chill Hop)
Studio Work
Library Music
References/Testimonials
Harry Rozier
“Harry possesses an abundance of skills from his trained ear and proficient understanding of music theory, to his dedication and comprehensive mastery of sound design and game audio implementation. Harry is proficient with all things audio and he is bound to excel.”
Contact me: HarryOMusic2003@gmail.com
Copyright @2024 Harry O’Neill