About me

I'm Harry O'Neill. I am a Sound designer and Audio Engineer based in Guildford. I specialize in game to sound and sound design for video games.

I have experience working within ​Wwise and I have created and ​implemented sound design in their ​sample game Cube, I worked with the ​composer Nat Shapir who composed ​the music and performed a majority of ​the voice acting.



Before being a Sound ​Designer/Audio Engineer, I ​primarily worked as a Lofi ​musician and general producer ​working with other artists by ​recording, mixing and mastering ​their tracks.

My most recent Project

A headshot of Harry O'Neill

Sound dESIGN portfolio

Wwise Cube Project

Palworld Capture Re-Design

Screw Head Robot Redesign

Audio IMplimentation portfolio

Mix And Jam (Wwise Unity Integration)

Unity Boss Room Implementation

mUSIC portfolio

LOFI (Chill Hop)

Studio Work

Library Music

References/Testimonials

Harry Rozier

“Harry possesses an abundance of skills from his trained ear and proficient understanding of music theory, ​to his dedication and comprehensive mastery of sound design and game audio implementation. Harry is ​proficient with all things audio and he is bound to excel.”

Contact me: ​HarryOMusic2003@gmail.com

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Copyright @2024 Harry O’Neill